In this tutorial, we will create a Next-Generation game character from scratch. In this tutorial, we’ll discuss advanced techniques such as the modeling techniques from high poly to low poly, topology, and UV baking techniques. After learning this tutorial, you will have a deep understanding of creating a Next-Generation game character.
在本教程中,我们将从头开始创建一个次世代游戏角色。在本教程中,我们将讨论高级技术,例如从高多边形到低多边形的建模技术、拓扑和 UV 烘焙技术。学习本教程后,您将对创建次世代游戏角色有深刻的理解。
Content: HD videos + Project files
Duration: About 35 hours
Software: Maya2018; ZBrush; Marvelous Designer; GS Curve Tool; Substance Painter;
Topogun3; Marmoset Toolbag 4; Substance Designer
System: No limitation
Project file: Zbrush brushes;Texturing Reference; Material files for hair; Base mesh.
暂无评论内容