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The most realistic Tropical Rain Forest environment ever created on the marketplace. Made with photogrammetry and photometric foliage technics, game-ready assets with up to 4k textures, distance billboards(Octahedral Impostor*), complete with fully procedural spawn system to create incredible forest environment in minutes.
市场上有史以来最逼真的热带雨林环境。采用摄影测量和光度学植物技术制作,具有高达 4k 纹理的游戏就绪资产,距离广告牌(八面体冒名顶替者*),并配有完全程序化的生成系统,可在几分钟内创建令人难以置信的森林环境。
Bring the forest alive with our wind system and make it more believable with our shader based foliage interactive system, no rigging, no skeletal mesh required.
使用我们的风系统使森林栩栩如生,并使用我们基于着色器的植物交互系统使其更加可信,无需绑定,无需骨架网格。
Fully generated 1 km2 example map complete with a massive collection of 94+ high quality assets and counting which will add new asset and update regularly**.
完全生成的 1 km2 示例地图,其中包含大量 94+ 高质量资产和计数,将添加新资产并定期更新**。
技术细节
Features: 特征:
- High Quality assets 优质资产
- Game-Ready, Arch-Viz, Animation, VFX Film & Metaverse VR-Ready
游戏就绪、建筑可视化、动画、VFX 电影和元界 VR 就绪 - Photogrammetry & high-poly baked assets
摄影测量和高多边形烘焙资产 - Up to 4K texture resolution
高达 4K 的纹理分辨率 - Shader based foliage interactive system
基于着色器的树叶交互系统 - Scalable wind system 可扩展的风力系统
- Procedural Foliage system workflow
程序化植物系统工作流程 - Auto Slope Material on Landscape
景观上的自动边坡材料 - Optimized LODs and Billboards
优化的LOD和广告牌 - Global wetness material function
全局湿材料功能 - One square kilometer procedural example map
一平方公里程序示例地图
Content: 内容:
- Trees : 29 树木 : 29
- Plants : 18 工厂 : 18
- Ferns : 4 蕨类植物 : 4
- Bushes : 7 灌木丛 : 7
- Grass : 4 草 : 4
- Ivy : 8 常春藤 : 8
- Rocks : 9 岩石 : 9
- Dead Leaves : 4 枯叶 : 4
- Falling Leaves Particle : 1
落叶颗粒 : 1 - Dead Trunk : 2 死树干 : 2
Number of Unique Meshes: 120+
唯一网格数量:120+
Collision: Yes, custom & box collision
碰撞:是的,自定义和盒子碰撞
Vertex Count: 226-36188 顶点数:226-36188
LODs: Yes, includes Octahedral Impostor/Planar Billboard*
LOD:是的,包括八面体冒名顶替者/平面广告牌*
Number of Materials and Material Instances: 220+
材质和材质实例数:220+
Number of Textures: 180+ 纹理数量:180+
Texture Resolutions: 512-4096px
纹理分辨率:512-4096px
Supported Development Platforms: PC, VR, PS4, PS5, XBOX
支持的开发平台:PC、VR、PS4、PS5、XBOX
Documentation: Not yet 文档:尚未
Important Notes: Turn ON Generate Mesh Distance Field on the Project Setting to get better lighting. Turn ON Procedural Foliage on Editor preferences to enable procedural foliage system,
重要说明:在项目设置中打开生成网格距离字段以获得更好的照明。在编辑器首选项上打开程序植物以启用程序植物系统,
Also there is a impostor LOD bug in UE5.0 when using foliage tool/actor. We will fix it as soon as possible by using different approach of billboard LOD.
此外,UE5.0在使用植物工具/演员时也存在冒名顶替LOD错误。我们将通过使用广告牌LOD的不同方法尽快修复它。
Additional Notes : SOUNDS are not included in the project files. All the presentation images are rendered in UE 4.26 with necessary changes needed. Final file result maybe vary from the presentation.
附加说明:声音不包含在项目文件中。所有演示图像都在UE 4.26中渲染,需要进行必要的更改。最终文件结果可能与演示文稿不同。
![图片[2]-UE环境 – 热带雨林环境包 Unreal Engine – Rain Forest Pack-后期素材库](https://hcdn.hqsck.com/wp-content/uploads/2023/06/c892640e97163245.jpg~tplv-nw7cu3zhcg-hqsck-img-v4:1600:900.image)
![图片[3]-UE环境 – 热带雨林环境包 Unreal Engine – Rain Forest Pack-后期素材库](https://hcdn.hqsck.com/wp-content/uploads/2023/06/102aefefa7163245.jpg~tplv-nw7cu3zhcg-hqsck-img-v4:1600:900.image)
![图片[4]-UE环境 – 热带雨林环境包 Unreal Engine – Rain Forest Pack-后期素材库](https://hcdn.hqsck.com/wp-content/uploads/2023/06/4868a224c9163245.jpg~tplv-nw7cu3zhcg-hqsck-img-v4:1600:900.image)
![图片[5]-UE环境 – 热带雨林环境包 Unreal Engine – Rain Forest Pack-后期素材库](https://hcdn.hqsck.com/wp-content/uploads/2023/06/41f1046809163246.jpg~tplv-nw7cu3zhcg-hqsck-img-v4:1600:900.image)
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